AssaultCube changes list

AssaultCube

  • Radar view (/hideradar 0)
  • Map view (/showmap 1) (with new shortcut)
  • shadows (/dynshadow 40) and water reflects (/waterreflect 1)
  • bullet holes
  • Map protection (at last ! anybody can't load another map than the server's one among a list, since may, 10th)
  • smaller font for console messages
  • Inline documentation appearing at command typing (very useful)
  • F1 for popup docs, F2 and F3 to scroll (diff)
  • New UA for masterserver messages (It's AssaultCube now !)
  • enhanced demo mode (since May 14.) : slow motion, timer, thirdperson view. But there are bugs left (players settings are reset after demo play, some items are not kepts... look at this demo on 0.93 build 20070528).
  • List of players (available with TAB key) :
    • dead players are no more betwin braces, but they are displayed in grey
    • long lists are browseables using page up/down
  • New kind of explosion (before :  ; after : )
  • Since May, 28th :
    • server administration is separated in two statuts : admin and master. Now master can only manage map sessions, while admins manage players (kicks, bans, autoteams, mastermode). Admin is displayed in red in scoreboard.
    • Server message of the day
    • Akimbo doesn't appear automatically when the player is using the snipe gun.
  • since June, 2nd & 3rd :
    • Bug fix : after playing a demo, playername is kept (but weapon and team are still reset)
    • new font management : config/font.cfg
    • "Older protocol" in server list for servers < 1125
    • the server admin can give master status to a player (/givemaster cn) ; mastermenu entry included
    • the server admin can force a player to join a team (/forceteam cn) ; mastermenu entry included
    • several bugfixes and code cleanup
    • #define AC_VERSION 930
    • admin connection with password (untested)
    • default screen resolution : 1024x768 (formerly 800x600)
    • new col in tabscore : number of deaths by player
    • new menu entries (serverop, dynlight, waypoints)
    • timeremain with /timeremain (thanks daisy for the idea)
    • new key shortcuts (/ for new command, left alt for the small map view)
    • map ac_snow is added officially
  • Jun, 4th :
    • new unamed players now have a unique id ("Player-" + client number)
    • scoreboard and console gamelog have now player names in different colors
    • after a demo, now, weapon doesn't change, but amno are set to 0, and team is switched).
    • team chat !!!

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